css代码
{
box-sizing: border-box;
padding: 0;
margin: 0;
font-family: BlenderProBold, "PingFang SC", "Microsoft Yahei",
sans-serif;
}
main {
background: hsl(55, 100%, 65%);
width: 100vw;
height: 100vh;
display: flex;
align-items: center;
justify-content: center;
}
.button {
width: 300px;
height: 80px;
background: none;
display: flex;
align-items: center;
justify-content: center;
position: relative;
cursor: pointer;
}
.button::after,
.button::before,
.glitch {
content: "";
display: block;
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
clip-path: polygon(
0 0,
100% 0,
100% 100%,
calc(100% - 25px) 100%,
calc(100% - 25px) calc(100% - 10px),
calc(100% - 55px) calc(100% - 10px),
calc(100% - 55px) 100%,
20px 100%,
0 calc(100% - 20px)
);
}
.button::before {
left: 2px;
background: hsl(180, 100%, 50%, 50%);
}
.button::after {
background: hsl(0deg, 100%, 60%);
}
.glitch {
background: hsl(0deg, 100%, 60%);
box-shadow: 0 0 0 1px hsl(180, 100%, 50%) inset;
z-index: 10;
opacity: 0;
}
.text {
font-size: 24px;
font-weight: 800;
color: white;
position: relative;
z-index: 15;
}
.text::before {
content: attr(data-text);
position: absolute;
display: block;
top: 0;
left: 0;
text-shadow: 1px 1px hsl(180, 100%, 50%),
-1px -2px hsl(50deg, 100%, 60%);
opacity: 0;
}
.button:hover .glitch,
.button:hover .text::before {
animation: glitch-effect 2s infinite;
opacity: 1;
}
.platform {
position: absolute;
right: 28px;
bottom: -4px;
font-size: 10px;
letter-spacing: 1px;
font-weight: 500;
}
@keyframes glitch-effect {
0% {
clip-path: polygon(0 0, 100% 0, 100% 2%, 0 2%);
}
5% {
clip-path: polygon(0 8%, 100% 8%, 100% 16%, 0 16%);
}
10% {
clip-path: polygon(0 80%, 100% 80%, 100% 88%, 0 88%);
transform: translate3d(-5px, 0, 0);
}
15% {
clip-path: polygon(0 80%, 100% 80%, 100% 88%, 0 88%);
transform: translate3d(5px, 0, 0);
}
16% {
clip-path: polygon(0 80%, 100% 80%, 100% 88%, 0 88%);
transform: translate3d(5px, 0, 0);
}
17% {
clip-path: polygon(0 90%, 100% 90%, 100% 100%, 0 100%);
transform: translate3d(5px, 0, 0);
}
18% {
clip-path: polygon(0 0, 0 0, 0 0, 0 0);
}
20% {
clip-path: polygon(0 30%, 100% 30%, 100% 65%, 0 65%);
}
25% {
clip-path: polygon(0 30%, 100% 30%, 100% 65%, 0 65%);
transform: translate3d(-5px, 0, 0);
}
28% {
clip-path: polygon(0 30%, 100% 30%, 100% 65%, 0 65%);
transform: translate3d(-5px, 0, 0);
}
29% {
clip-path: polygon(0 30%, 100% 30%, 100% 65%, 0 65%);
transform: translate3d(5px, 0, 0);
}
30% {
clip-path: polygon(0 75%, 100% 75%, 100% 100%, 0 100%);
}
40% {
clip-path: polygon(0 45%, 100% 45%, 100% 60%, 0 60%);
}
42% {
clip-path: polygon(0 45%, 100% 45%, 100% 60%, 0 60%);
transform: translate3d(-5px, 0, 0);
}
45% {
clip-path: polygon(0 45%, 100% 45%, 100% 60%, 0 60%);
transform: translate3d(5px, 0, 0);
}
48% {
clip-path: polygon(0 45%, 100% 45%, 100% 60%, 0 60%);
transform: translate3d(-5px, 0, 0);
}
50% {
clip-path: polygon(0 0, 0 0, 0 0, 0 0);
}
60% {
clip-path: polygon(0 100%, 100% 100%, 100% 100%, 0 100%);
}
100% {
clip-path: polygon(0 100%, 100% 100%, 100% 100%, 0 100%);
transform: translate3d(0, 0, 0);
}
}
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